My current main project is Project MTP (working title), a game that actually runs on Sony PlayStation 1.


Articles / tutorials
- How to implement action sequences and cutscenes
- How I Learned Vulkan and wrote a small game engine with it
- How to capture WebGL with RenderDoc
- Using CMake and managing dependencies
- Using Lua with C++
Other articles (archive)
- Good programming books
- Porting my engine from SFML to SDL
- LuaVela - the LuaJIT fork I’ve worked on
- How my little C++ meta-serialization library works and how I wrote it
- Making and storing references to game objects (entities) in C++ and Lua
- Using Dear ImGui with SFML for creating game dev tools
- Using Dear ImGui with modern C++