About me
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You might know me as the guy who does indie PS1 games. :)
I also do Dreamcast games now.
I’m a professional programmer and an indie game developer in my free time. I’m a solo developer - I do programming, art, music and everything else.
I’ve started programming in 2009 in C++. I’m also proficient at Lua and Go.
What I use for my work
- Most of my work is done on GNU/Linux Debian.
- My Linux setup is pretty minimalist.
- I love i3wm.
- I program in Vim.
- I use GDB as the debugger.
- I use Blender for 3D modelling.
- For drawing and texturing, I use Aseprite and GIMP.
- I also use Clip Studio Paint for sketching and some art.
- I use Ableton, OpenMPT and Renoise for making music.
Games
Yume Nikki PS (October 2025 - Present)
https://eliasdaler.itch.io/yume-nikki-ps1
I’m working on a fan 3D reimagination of Yume Nikki which runs on PS1.
Project MPT (March 2023 - Present)
A mysterious adventure game about a cat. The project is now developed for PS1 from July 2024.
This is my first 3D game - I’m developing it with my custom engine which does graphics with Vulkan. The engine has PBR and deferred shading implemented, as well as many other things that a proper 3D game engine needs.
Untitled platformer game (2020-2022, unfinished)
An action-platformer game made with Ebitengine. It was programmed in Go and it was a very interesting experience which led me to rewrite a lot of my C++ engine in a much simpler way.
Tomb Painter (2017-2020, unfinished)
An action adventure game in 4 colors with dynamic lighting.
Re:creation (2013-2017, unfinished)
Unfortunately, many screenshots don’t show up because Imgur has deleted them. I still have them archived.
My first “serious” game. It was very promising, but its scope became too much for me to handle, unfortunately. I learned a lot while making it.
Other art (concepts, prototypes, 3D models etc.)
Moon: Remix RPG Adventure scene remade in Blender. Sketchfab
A PICO-8 RPG concept.